The future of GoldSrc mapping on GNU/Linux
I like GNU/Linux and the fact that Valve is releasing their Steam and Team Fortress Classic clients on it.
I also like mapping for TFC and just recently picked it up again. Due to my recent decision to move to Debian Wheezy on my gaming / desktop computer I have been denied the pleasure of mapping with native mapping tools so far. The Valve Hammer Editor (formerly Worldcraft) is a win32 programme, other editors could be an option, but I prefer the “offiical” tools.
I wrote Alfred Reynolds [Steam] [GitHub] an e-mail about this, since he’s currently one of the main GoldSrc developers at Valve.